Co-Founders
Supervisors
- Jamie Corcoran (2D Art Director)
- James Scharmack (3D Art Director, Assistant Lead Conceptualist)
- Bart Willard (3D Content Creation)
- Cyndi Hughes (Office Manager // HR)
- Tommy Bush (User Created Content Art)
- Caleb Gray (Core Engine Team)
- Tom Motz (Core Engine Team)
Leads
- Holly Vialoux (Co-Environmental Art Lead)
- Grigor Dzhambazyan (3D Animation Lead)
- Charles E. Elum Jr. (Lead Engineer)
- Colin Martin (LA Coordinator)
- Ben Saltzman (Lead Art Generalist)
Standard Level Employees
- Taylor Smallwood (Particle Programming)
- Shukerullah Rashdi (Unity Programming)
- Alexander Ivanchenko (Unity Programmer)
- Dustin Lewis (Beta Testing)
- Shanna Harmon (Assistant Writng, Team Organization)
- Emily Palmieri (Storytelling, Programming, Videography)
- Ryan Molina (Videographer)
- Dann Ready (Concept Artist)
- Bob Sather (Programmer)
- Andres Nelson (3D Environmental Artist)
- Jake Lietz (Particle Artist & 3D Art)
- Caitlyn King (Beta Tester & Public Schools Relations Assistant)
- Kathryn Burke (Concept Art)
- James McBride (Programmer)
- Allen-Michael Brower (3D Environmental Artist)
- David Talley (Concept Art/Environmental 3D)
- Marlesa Crawford (Character Modeling/General 3D)
- Ryan Barnhart (Asst. Writer // Asst. Game Designer)
- Brandon Miller (Community Manager)
- Gene Oliver (Concept Art)
- Alex Rodriguez (Programmer)
- Melissa Davidson (3D Art)
- Matthew Leigers (3D Art)
- Francesco Puccini (3D Art)
- Jacqueline King (3D Art)




